| sv_allowDownload
| |
|---|---|
| Default | 0 |
| Allowed Values | 0-15 |
| Server Versions | All |
| Server Info | Yes |
| Cvar Matrix | |
sv_allowDownload controls if and how a connecting client may download needed files from the server.
It is a bit field with 4 options as documented below. Add the values you want together to get the final value of the cvar.
| Name | Value | Description |
|---|---|---|
| DLF_ENABLE | 1 | Are downloads enabled? |
| DLF_NO_REDIRECT | 2 | If set then HTTP downloads will be disabled. |
| DLF_NO_UDP | 4 | If set then UDP downloads will be disabled. |
| DLF_NO_DISCONNECT | 8 | If set then clients will not disconnect from the server while downloading via HTTP. This can full up slots with clients who aren't playing, but will prevents the repeated join / quit messages. This has no effect on UDP downloads. |
For example, if I want downloads enabled but UDP downloads disabled, then I would add 1 and 4, and set sv_allowDownload to 5.
Common values:
| sv_allowDownload | Meaning |
|---|---|
| 0 | No downloads allowed. |
| 1 | All download methods enabled. |
| 3 | UDP downloads only. |
| 5 | HTTP downloads only. |
| 9 | All downloads enabled with players not disconnecting. |
| 13 | HTTP only with players not disconnecting. |