G debugMove

Usage
Displays movement. Very confusing, but ill give it a shot at explaining.

dislays how a player moves.

Stepup: appears when a player moves on a brushface not equal to the one the client was on before. followed by stepped Land: when a player jumps and lands. shows stepup, stepped then land Stepdown: confusing. when taking the first step down an incline. followed by stepped kickoff: when walking off a ramp.