Unbindall

Usage
Unbinds all keys. Do not use while in Tremulous, use in a .cfg file used for binds, and make sure to include a bind for toggleconsole. If used in Tremulous, you'll be left to rebind all the keys so you can do anything. If you forget to include toggleconsole in a bind.cfg, you may be left unable to do anything at all other than what you have bound after unbindall in the file.

When a Tremulous client starts, it looks for a file called "autoexec.cfg" in the "Tremulous\base" directory. It will execute commands that are written in the file just as if someone were typing commands into the console, though the command lines in the file must not begin with the "/". This file usually does not exist. You can simply create it with any text editor and fill it with commands, for example with "name ^3Not^1Unnamed^2Player" or a player name of your liking.

A file called "autogen.cfg" is automatically generated/overwritten on every client run, but this is probably in a different folder. You'd have to search for it with your system. A possible path on Windows might be "C:\Documents and Settings\Administrator\Local Settings\Application Data\Tremulous\base". This file looks very much like what you would write into "autoexec.cfg", except there is much that you don't need. You could use the "autogen.cfg" as a list from which you could copy the current binds etc. into your "autoexec.cfg". And the first command before all binds you would write would be "/unbindall".